User contributions for Olive
From The Muse
2 October 2026
- 18:0318:03, 2 October 2026 diff hist +272 Modding Cookbook →Make your mod: Add tip to disable game view current Tag: Visual edit
- 15:3415:34, 2 October 2026 diff hist +38 The Muse →Modding current Tag: Visual edit
- 15:3315:33, 2 October 2026 diff hist +1,936 N Code Map Created page with "The combat engine for Lancer Tactics follows the 3-layer Celestial Order that Olive [https://www.youtube.com/watch?v=T9f5POJywcA describes here]. Resources and nodes can be in one of three layers: '''Stateless Resources''', '''Persisted Resources''' (aka Cores), and '''Ephemeral Nodes'''. center '''Stateless Resources''' are where the bulk of the logic for the game and abilities are stored. These resources define behavior a..." current Tag: Visual edit
- 15:3015:30, 2 October 2026 diff hist +55 N File:Code Map for Lancer Tactics.png No edit summary current
- 15:1315:13, 2 October 2026 diff hist +80 N File:The Cycle Between Heaven And Earth.png No edit summary current
24 September 2026
- 01:2401:24, 24 September 2026 diff hist +507 Changes from the TTRPG restoring a few changes from within the spam onslaught current Tag: Visual edit
26 August 2026
- 21:4921:49, 26 August 2026 diff hist −17 m Modding →Modkit: wording current Tag: Visual edit
- 21:4821:48, 26 August 2026 diff hist −65 Modding →Modkit: Added links to the new modkit licenses Tag: Visual edit
- 21:4121:41, 26 August 2026 diff hist +38 The Muse EULA now hosted at https://lancertactics.com/modding-eula/ Tag: Visual edit
- 21:4121:41, 26 August 2026 diff hist +38 Modding EULA now hosted at https://lancertactics.com/modding-eula/ Tag: Visual edit
25 July 2026
- 00:1900:19, 25 July 2026 diff hist +2 m Basic Troubleshooting →Troubleshooting Code/Content Additions current Tag: Visual edit
- 00:1900:19, 25 July 2026 diff hist +600 Basic Troubleshooting →Troubleshooting Code/Content Additions: add null check tip
23 July 2026
- 22:5222:52, 23 July 2026 diff hist 0 m The Muse →Editors Tag: Visual edit: Switched
- 22:5222:52, 23 July 2026 diff hist +35 The Muse →Editors: link to playtesting tips Tag: Visual edit: Switched
- 22:5122:51, 23 July 2026 diff hist +301 N Playtesting Add playtesting tips page current Tag: Visual edit
22 July 2026
- 22:5522:55, 22 July 2026 diff hist +9 MediaWiki:Common.css No edit summary current
- 22:4322:43, 22 July 2026 diff hist +16 The Muse →Modding: link to fx groups Tag: Visual edit: Switched
- 22:4222:42, 22 July 2026 diff hist +10,821 N Fx Groups initial commit, copied over from internal documentation current Tag: Visual edit
- 22:4122:41, 22 July 2026 diff hist +58 N File:FxGroup attack timing.png No edit summary current
- 22:3822:38, 22 July 2026 diff hist +54 N File:FxGroup Timing.png No edit summary current
- 22:3622:36, 22 July 2026 diff hist +29 N File:BumpNode.png No edit summary current
- 22:3422:34, 22 July 2026 diff hist +31 N File:Muzzle Flash.png No edit summary current
- 22:2822:28, 22 July 2026 diff hist +53 N File:FXG node tree.png No edit summary current
- 22:2622:26, 22 July 2026 diff hist +46 N File:FX Group tester.png No edit summary current
- 21:0721:07, 22 July 2026 diff hist +1 m Changes from the TTRPG reorganize
- 21:0421:04, 22 July 2026 diff hist +251 Changes from the TTRPG →Major: Rank 1 talent limitation skip
- 16:3216:32, 22 July 2026 diff hist +88 Pixel Art Added link to color palette for photoshop
- 16:3016:30, 22 July 2026 diff hist +78 N File:Photoshop recoloring pallete.act Color table for the pixels that get recolored by Lancer Tactics. current
- 16:2316:23, 22 July 2026 diff hist +16 The Muse →Modding
- 16:2216:22, 22 July 2026 diff hist −380 Pixel Art copied in carpenter's pixel art guide from discord
13 July 2026
- 22:5622:56, 13 July 2026 diff hist −31 m Pixel Art →Portrait Slices
- 22:4622:46, 13 July 2026 diff hist +1,581 Pixel Art →RGB Color System
- 22:4422:44, 13 July 2026 diff hist +1,246 N Pixel Art copied in color system
12 July 2026
- 01:3601:36, 12 July 2026 diff hist +29 m The Muse →Editors
- 01:3401:34, 12 July 2026 diff hist +2,465 N Combat Editor Cookbook initial commit current
- 00:4300:43, 12 July 2026 diff hist −21 m The Muse No edit summary
- 00:4200:42, 12 July 2026 diff hist −19 m Module Editor No edit summary
- 00:4100:41, 12 July 2026 diff hist 0 m Module Editor No edit summary
- 00:4100:41, 12 July 2026 diff hist −64 Module Editor No edit summary
- 00:3800:38, 12 July 2026 diff hist +1,584 Module Editor No edit summary
- 00:3500:35, 12 July 2026 diff hist +98 N File:ExpositionMedia.png Example of an Exposition Moment screen with a Diorama provided as the Handout Media. current
- 00:3400:34, 12 July 2026 diff hist +98 File:Custom Module Banner.png No edit summary current
- 00:3000:30, 12 July 2026 diff hist 0 N File:Custom Module Banner.png No edit summary
11 July 2026
- 00:2000:20, 11 July 2026 diff hist +56 Module Editor No edit summary
6 July 2026
- 03:0103:01, 6 July 2026 diff hist −69 Modding use definitions instead of lists
- 03:0103:01, 6 July 2026 diff hist +23 MediaWiki:Common.css spacing for definitions
5 July 2026
- 23:5523:55, 5 July 2026 diff hist +2,295 N Module Editor Created page with "DRAFT DRAFT DRAFT The <strong>Module Editor</strong> is a tool for adding downtime scenes between combats. == Beats & Notes == A player is always within exactly one active Beat, which itself can contain one or more Notes. Beats are like a room and Notes are like the things you can do in that room. File:ModuleEditorBeats.png Unless an active Note specifies otherwise, a Beat determines the current background that underlays whatever's..."
- 23:5523:55, 5 July 2026 diff hist +166 MediaWiki:Common.css No edit summary
- 23:2323:23, 5 July 2026 diff hist +88 N File:ModuleEditorBeats.png A series of three beats connected by intervening dialogue or combat nodes. current Tag: Recreated
- 23:0923:09, 5 July 2026 diff hist −6 The Muse lancer disclaimer to bottom