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2 October 2026

  • 15:3315:33, 2 October 2026 Code Map (hist | edit) [1,936 bytes] Olive (talk | contribs) (Created page with "The combat engine for Lancer Tactics follows the 3-layer Celestial Order that Olive [https://www.youtube.com/watch?v=T9f5POJywcA describes here]. Resources and nodes can be in one of three layers: '''Stateless Resources''', '''Persisted Resources''' (aka Cores), and '''Ephemeral Nodes'''. center '''Stateless Resources''' are where the bulk of the logic for the game and abilities are stored. These resources define behavior a...") Tag: Visual edit

27 September 2026

31 July 2026

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18 July 2026

  • 00:4700:47, 18 July 2026 Basic Troubleshooting (hist | edit) [1,302 bytes] Cancermantis (talk | contribs) (Created page with "== Troubleshooting Code/Content Additions == This is a checklist of common mistakes that may be causing your mod to work incorrectly. It's not a comprehensive guide on all the things that can go wrong, but it's a good place to start if you're stuck. * '''Missing Script:''' If the addition is a custom action or buff that requires a custom script to implement, make sure you've assigned that script to the resource for that action or buff. Besides not executing your custom...")

13 July 2026

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5 July 2026